Time is a resource. Everyone knows it has to be managed. And on the Discworld that is the job of the Monks of History, who store it and pump it from the places where it's wasted (like the underwater; how much time does a codfish need?) to places like cities, where there's never enough time. But the construction of the world's first truly accurate clock starts a race against, well, time for Lu Tze and his apprentice, Lobsang Ludd. Because it will stop time. And that will only be the start of everyone's problems. Thief of Time comes complete with a full supporting cast of heroes, villains, yetis, martial artists, and Ronnie, the fifth Horseman of the Apocalypse (who left before they became famous).
Liam is reading
Here are the books Liam has read or listened to, they are ordered by the date he last listened to them on. This is page 21 of 26.
A new novel set in the universe of The Empire's Corps! When Sameena's brother accidentally annoys a religious leader on her homeworld, her entire family is targeted for elimination. Forced to flee to save her life, Sameena stows away on a trader starship and is eventually welcomed into the crew, embracing their very different culture and making a new life for herself amongst the stars. But the Galactic Empire is starting the final descent into chaos and her new home is on the verge of collapse, while secretive forces are maneuvering to take advantage of the Empire's collapse. If Sameena cannot find a way to keep some small part of civilisation intact, the galaxy will crash into a new dark age that will last far longer than a thousand years.
William de Worde is the accidental editor of Discworld's first newspaper. Now he must cope with the traditional perils of a journalist's life - people who want him dead, a recovering vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps begging him to publish pictures of his humorously shaped potatoes.William just wants to get to the truth. Unfortunately, everyone else wants to get at William. And it's only the third edition.... This is the 25th volume in the Discworld series.
Two years after the Empire abandoned them on Avalon, Colonel Edward Stalker and his Marines have established the Commonwealth, a union of worlds intended to take the place of the vanished Empire. But now contact has been made with a remnant of the Empire, a successor state controlled by a ruthless dictator bent on crushing the Commonwealth and expanding her rule over the entire galaxy. While the Commonwealth frantically prepares for war, a small team of Marines is dispatched to the enemy homeworld with orders to bring down the dictator - by any means necessary...
Sam Vines is a man on the run. Yesterday, he was a duke, a chief of police and ambassador to the mysterious, fat-rich country of Uberwald. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya. And if he can't make it through the forest to civilisation, there's going to be a terrible war. But there are monsters on his trail. They're werewolves - and they're catching up. Sam Vimes is out of time and already out of breath....
The Galactic Empire is dying. In their high towers, the Grand Senators plot and struggle to grasp a larger share of power while on the streets, the poor struggle to survive just one more day. Chaos and anarchy are running through the megacities of Earth, while giant corporations tighten the screws and colony worlds plot to declare independence and escape the Empire's increasing demands for resources. Centuries of mismanagement are finally catching up with the human race. The end cannot be long delayed. Specialist Belinda Lawson, a Marine Pathfinder who survived the fighting on Han, is assigned to serve as a bodyguard to the Childe Roland, the Heir to the Imperial Throne, and attempt to prepare him to be Emperor. But Roland is a puppet and a spoilt brat - and, perhaps, the only hope of saving the Empire, if he can be redeemed in time. And yet, as shadowy figures prepare to make their final bid for apotheosis – or nemesis – it may be all she can do to keep her young charge alive.
This is the Discworld's last continent, a completely separate creation. It's hot. It's dry...very dry. There was this thing once called The Wet, which no one believes in. Practically everything that's not poisonous is venomous. But it's the best bloody place in the world, all right? And it'll die in a few days, except.... Who is this hero striding across the red desert? Champion sheep shearer, horse rider, road warrior, beer drinker, bush ranger and someone who'll even eat a Meat Pie Floater when he's sober? A man in a hat whose luggage follows him on little legs, who's about to change history by preventing a swagman stealing a jumbuck by a billabong? Yes...all this place has between itself and wind-blown doom is Rincewind, the inept wizard who can't even spell wizard. Still...no worries, eh? Also, Terry Pratchett would like it to be known that The Last Continent is not a book about Australia. It's just vaguely Australian.
Mightily Oats has not picked a good time to be a priest. He thought he'd come to the mountain kingdom of Lancre for a simple little religious ceremony. Now he's caught between vampires and witches, and he's not sure there is a right side. There are the witches: young Agnes, who is really in two minds about everything, Magrat, who is trying to combine witchcraft and nappies, Nanny Ogg, who is far too knowing and Granny Weatherwax, who is big trouble. And the vampires are intelligent, with fancy waistcoats and lots of style. They're out of the casket and want a bite of the future. Please note: This is a vintage recording. The audio quality may not be up to modern day standards.
The sequel to The Empire's Corps. Six months ago, Colonel Edward Stalker and his Marines were abandoned on Avalon, left to fend for themselves as the Empire withdrew from the Rim. Since then, Avalon has been isolated from the settled universe... until now. As a mysterious pirate organisation attempts to take over Avalon, the Marines find themselves struggling against a shadowy figure with dreams of power, while a young civilian is kidnapped and press-ganged into a pirate crew. They're fighting to preserve something of the Empire's order in the wake of its departure, but the pirates appear to have far greater resources and a plan that seems unstoppable. The Empire is gone. What will take its place?
A weathercock has risen from the sea of Discworld and suddenly you can tell which way the wind is blowing. A new land has surfaced and so have old feuds. And as two armies march, Commander Vimes of Ankh-Morpork City Watch has got just a few hours to deal with a crime so big that there's no law against it. It's called 'war'. He's facing unpleasant foes that are out to get him...and that's just the people on his side. The world's cleverest inventor and its most devious politician are on their way to the battlefield with a little package that's guaranteed to stop a battle.... Discworld goes to war.... This is the 21st volume in the Discworld series. Please note: This is a vintage recording. The audio quality may not be up to modern day standards.