It's the night before Hogwatch. And it's too quiet. There's snow, there are robins, there are trees covered with decorations, but there's a notable lack of the fat man who delivers the toys.... He's gone. Susan the governess has to find him before morning, otherwise the sun won't rise. And unfortunately her only helpers are a raven with an eyeball fixation, the Death of Rats ('the grim squeaker') and an oh god of hangovers. Worse still, someone is coming down the chimney. This time he's carrying a sack instead of a scythe, but there's something regrettably familiar.... Ho. Ho. Ho. It's true what they say.... 'You'd better watch out....'
Liam is reading
Here are the books Liam has read or listened to, they are ordered by the date he last listened to them on. This is page 22 of 26.
Who's murdering harmless old men? Who's poisoning the Patrician? As autumn fogs hold Ankh-Morpork in their grip, the City Watch has to track down a murderer who can't be seen. Maybe the golems know something - but the solemn men of clay, who work all day and night and are never any trouble to anyone, have started to commit suicide.... It's not as if the Watch hasn't got problems of its own. There's a werewolf suffering from Pre-Lunar Tension, Corporal Nobbs is hob-nobbing with the nobs and there's something really strange about the new dwarf recruit, especially his earrings and eye shadow. Who can you trust when there are mobs on the street and plotters in the night and all the clues point the wrong way? In the gloom of the night, Watch Commander Sir Samuel Vimes finds that the truth may not be out there after all.... Please note: This is a vintage recording. The audio quality may not be up to modern day standards.
The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spanned the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder. In the third book in the series, James McGill is deployed on another alien world. His third interstellar tour is different in every way. Rather than meeting up with a primitive society, this time he’s headed to an advanced world. Tau Ceti, better known as Tech World, is the central trading capital of Frontier 921. McGill figures he’s lucked out. The assignment looks dull but luxurious. Tau Ceti boasts a planet-wide city with a trillion inhabitants, all of whom are only interested in making a few credits. But all is not well on Tech World. The Empire is crumbling, an invasion is coming, and McGill’s easy ride through life and death has come to an end.
The show must go on, as murder, music and mayhem run riot in the night. The Opera House, Ankh-Morpork, is a huge, rambling building, where innocent young sopranos are lured to their destiny by a strangely familiar evil mastermind in a hideously deformed evening dress. At least, he hopes so. But Granny Weatherwax, Discworld's most famous witch, is in the audience. And she doesn't hold with that sort of thing. So there's going to be trouble (but nevertheless a good evening's entertainment, with murderous performances you can really hum). Please note: This is a vintage recording. The audio quality may not be up to modern day standards.
Is Ender the general Earth needs? The only way to find out is to throw the child into ever-harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six-years-old when his training begins. He will grow up fast. But Ender is not the only result of the experiment. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. This Special 20th Anniversary Edition of the science fiction classic is now digitally remastered with a full cast production. It also contains an exclusive bonus original postscript written and recorded by the author himself, Orson Scott Card!
You should never speak truth to power… The Galactic Empire is dying and chaos and anarchy are breaking out everywhere. After a disastrous mission against terrorists on Earth itself, Captain Edward Stalker of the Terran Marine Corps makes the mistake of speaking truth to power, telling one of the most powerful men in the Empire a few home truths. As a result, Captain Stalker and his men are unceremoniously exiled to Avalon, a world right on the Rim of the Empire. It should have been an easy posting... Well, apart from the bandits infesting the countryside, an insurgency that threatens to topple the Empire's loose control over Avalon, and a corrupt civil government more interested in what it can extort from the population than fighting a war. The Marines rapidly find themselves caught up in a whirlwind of political and economic chaos, fighting to preserve Avalon before the competing factions tear the world apart. They're Marines; if anyone can do it, they can. The battle to save the Empire starts here.
Interesting Times, the 17th novel in Terry Pratchett's Discworld series, finds the planet's oldest empire in the midst of bitter turmoil after the publication of the revolutionary treatise What I Did on My Holidays. Workers, with nothing to lose but their water buffaloes, are joining forces against old warlords, spreading violence throughout Discworld's ancient cities. All that stands in the way of total destruction are three decidedly non-heroic creatures: Rincewind, the world's dumbest wizard, Cohen the Barbarian, who stands 5 feet tall in his surgical sandals and a very special butterfly. Please note: This is a vintage recording. The audio quality may not be up to modern day standards.
Terry Pratchett has long been hailed as one of the kings of fantasy. In this, the 16th book in his unfailingly popular Discworld series, he gives us a sneaky glimpse into the personal life of one of his most iconic characters: Death himself. On the planet of Discworld, phrases like 'there's a Death in the family' take on a whole new meaning. Young Susan has always suspected that her Grandfather was different, as though all the time he spent riding a white horse and wielding a scythe weren't enough of a giveaway. Now that her worst fears have been confirmed, Susan learns that she's expected to take over the family business when she grows up, even though most people mistake her for the Tooth Fairy. But as attractive as Death can be to many people, Susan is drawn into something else: the exciting, addictive heavy beats of 'Music with Rocks In,' Discworld's latest dance craze. Please note: This is a vintage recording. The audio quality may not be up to modern day standards.
The Galactics arrived with their Battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined a vast Empire that spans the Milky Way. Our only worthwhile trade goods are our infamous mercenary legions, elite troops we sell to the highest alien bidder. In 2122 a lost colony expedition contacts Earth, surprising our government. Colonization is against Galactic Law, and Legion Varus is dispatched to the system to handle the situation. Earth gave them sealed orders, but Earth is thirty-five lightyears away. The Legion commanders have a secret plan of their own. And then there's James McGill, who was never too good at listening to authority in the first place... In Dust World, book two of the Undying Mercenaries Series, McGill is promoted to Specialist and sent to a frontier planet outside the Empire. Earth's status within the Empire will never be the same.
The town of Ankh-Morpork is in big trouble and the City Watch is desperate for a few good men to protect it. But all they've got are the dwarves Corporal Carrot and Lance-constable Cuddy, the troll Lance-constable Detritus, Lance-constable Angua, who is believed to be a woman and, worst of all, Corporal Nobbs, who has been disqualified from the human race for shoving! These underdogs need all the help they can get, for they've been given only 24 hours to clean up the war-torn town. Please note: This is a vintage recording. The audio quality may not be up to modern day standards.